Step into the twisted world of the Thousand Sons, masters of sorcery and wielders of forbidden knowledge. These sorcerers harness the power of the warp, bending reality and annihilating their foes with blazing warpfire.
Accompanied by automatons in accursed suits of power armor, the Thousand Sons exemplify the dangers of the warp and employ a unique blend of psychic might and technological prowess. Let’s delve into the strategies and abilities of Tzeentch's favored Legion.
For those who relish the art of arcane destruction, the Thousand Sons offer an army of with a number of choices. Led by their sorcerous overlords, this Traitor Legion employs relentless automata and lesser wizards to unleash a devastating barrage of enchanted firepower and magical bolts at mid-range. While Daemon Engines and ancient war machines provide long-range support, hordes of screeching Tzaangor mutants engage foes in melee combat, allowing you to focus on your studies undisturbed.
The Thousand Sons command the battlefield through their mastery of the arcane.
Through powerful rituals, units generate Cabal points, which can be spent to perform a variety of potent Rituals. Unlike other factions, the Thousand Sons possess a diverse range of psychic abilities, expanding the arsenal of even the most audacious Tzaangor Shaman.
Whether you choose to alter fate with the Weaver of Fates or employ Echoes from the Warp to unleash additional Stratagems, the Thousand Sons' spellbook offers boundless possibilities.
The Cult of Magic Detachment further enhances your eldritch capabilities, providing additional tools to amplify your psychic output. Kindred Sorcery allows you to manipulate your Psychic weapons each round, granting you the power to create a Psychic Maelstrom of sustained hits or inflict devastating wounds that can melt even Terminator armor with the Wrath of the Immaterium.
Azhek Ahriman, the master of the Prodigal Sons, is well-versed in coordinating cabals of like-minded wizards. His presence alone contributes three Cabal points, second only to Magnus himself.
As the Arch-Sorcerer of Tzeentch, Ahriman can cast one Ritual for free, adding an additional layer of strategic depth to your army.
The Rubric Marines, transformed into soul-shackled suits of power armor by the Rubric of Ahriman, exhibit long-forgotten instincts and advance on ritual locations with relentless determination, raining devastating salvos of firepower upon their enemies.
Led by an Aspiring Sorcerer, these units generate Cabal points, channel vital Rituals, and possess the ability to make enemy INFANTRY disappear through the warpsmite.
The Thousand Sons' arsenal boasts inferno boltguns and warpflamers that utilize sorcerous energy to melt flesh and armor alike.
The Mutalith Vortex Beast, however, channels the pure essence of the immaterium through its warp vortex, mutating foes into grotesque forms that pose no threat. Additionally, this terrifying creature doubles the range of Rituals performed by nearby Thousand Sons Psykers, further bolstering its value on the battlefield.
The mastery of the empyrean extends beyond empowering your own forces; the Thousand Sons excel at manipulating the powers unleashed by their foes.
With Psychic Dominion, they can dampen even the most devastating psychic assaults. This Stratagem bestows the Hazardous ability upon all Psychic weapons targeting the affected unit, putting offending psykers at risk of mortal wounds or destruction.
Furthermore, models in the targeted unit gain Feel No Pain 4+ against Psychic Attacks, adding insult to injury.
The Thousand Sons, with their mastery of psychic powers and unique abilities, are a formidable force to be reckoned with in matchplay events like Arc40k. Their diverse range of psychic abilities and the flexibility offered by Cabal points and Rituals give them a significant advantage on the battlefield. Whether it's altering fate, unleashing devastating attacks, or disrupting enemy psykers, the Thousand Sons have the tools to dominate the game.
Their Cult of Magic Detachment adds even more depth to their strategies, allowing players to fine-tune their eldritch output and adapt to various threats. The ability to manipulate Psychic weapons and amplify their effects gives the Thousand Sons an edge in both offense and defense.
Moreover, the presence of powerful characters like Azhek Ahriman and the sheer might of Magnus the Red make the Thousand Sons a force to be feared. Their ability to boost mobility, enhance offensive capabilities, and sabotage enemy ranged weapons adds another layer of tactical complexity to their playstyle.
The Thousand Sons offers a unique and powerful playstyle in matchplay games. Their mastery of psychic powers, diverse abilities, and strategic options make them a versatile and formidable force on the tabletop. Whether you're a fan of sorcery, cunning strategies, or simply enjoy unleashing devastating attacks, the Thousand Sons are a faction that will undoubtedly leave their mark on the tabletop.
Magnus did everything to bring his followers to this point… if you want to get beyond the Rubric and unlock the arcane mystery then click the affiliate link to Gap Games - you’ll also support Arc40k and this website - so we can continue to reveal everything we can about our hobby.